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WILSON, N.C., Oct 11, 2011 (BUSINESS WIRE) –Electrotank, a leading provider of real-time multiplayer game technology for browsers and mobile, said in a report today that its ElectroServer5 networking engine can support as many as 330,000 simultaneous players on a single server, setting a new standard for scalability among real-time multiplayer game servers.
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ElectroServer is the most robust real-time multiplayer networking engine for Flash, Unity 3D, iPhone, Android, XNA, and HTML5, providing real-time connectivity for games and apps supporting millions of users. ElectroServer powers everything from social/mobile games, to st-action real-time multiplayer games, to data-rich collaborative tools incorporating real-time audio and video. Easy to use, st, secure, scalable and truly multi-platform.
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Were impressed not only with the results of the tests, but also the rigor of the Electrotank team, who went so r as to ask us to pull data from our network operations center to verify the findings, said Nathan Day, Chief Scientist for SoftLayer Technologies, Inc. These tests provide a solid demonstration of the type of scale that can be achieved by game companies that put the right combination of software and hardware in place. It also helps prove that our network is one of the most reliable and robust platforms available, providing users with a no compromise online gaming experience.
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Headquartered in Dallas, SoftLayer is the innovation leader in cloud, dedicated, and managed hosting, and the largest private hosting company in the world. SoftLayer provides cloud, dedicated, and seamlessly integrated computing environments, with world-class data centers in Dallas, Houston, San Jose, Seattle, Washington D.C., and Singapore, and network Points of Presence worldwide. The company integrates and automates all elements of its platform, empowering enterprises of any size with complete control, security, scalability, and ease-of-management via a leading Customer Portal and Open API. For more information, please visit or call 866.398.7638.
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Each test was run against a single dedicated industry standard x86 server (4 x 6 CPU, 24 core machines) provided by SoftLayer Technologies, the innovation leader in cloud, dedicated, and managed hosting solutions. SoftLayers automated, on-demand services enable game developers to rapidly test, deploy and manage rich interactive media on a secure platform. The companys high speed, global network significantly minimizes reliability, access, latency, lag, and bandwidth issues that commonly challenge online gaming.
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The full report is available on Electrotanks website at . Both Electrotank (Booth 215) and SoftLayer (Booth 516) will be participating in C Online conference Oct. 11-13 in Austin, TX.
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Are U.S. consumers talking and thinking themselves into another recession? Maybe, but fortunately it appears theyre still spending.
Our clients expect us to take scalability seriously, so we went to great lengths to come up with load tests that match real-world game activity. For the FPS test in particular, we created detailed game logic and simulations for the server to validate, including movement and collisions, among other ctors, Electrotank CTO Michael Grundvig said.
Electrotank Inc. Matthew Wiesner, +1-212-796-2565 sales@electrotank.com or SoftLayer Technologies, Inc. Andre Fuochi, +1-469-394-7274 afuochi@softlayer.com








The tests showed that ElectroServer5 can support as many as 6,500 concurrent users on a single server in a realistic simulation of a first-person shooter game, 200,000 concurrent players for a casual MMORPG, and up to 330,000 concurrent users for a turn-based multiplayer game.
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Electrotank is a leading provider of high-performance game technology. Our products include ElectroServer, the most robust real-time multiplayer networking engine for Flash, Unity 3, iPhone, Android, XNA, and HTML5; and, the Electrotank Universe Platform (EUP), an extensible end-to-end platform for the rapid development of unique virtual worlds, MMORPGs, and social games in Flash and Unity 3. Our clients include Ubisoft, Webkinz, Neopets, Beanie Babies, Meez, Mattel, Spinmaster, MTV, Comedy Central, and many others. Visit us at .
The report, published on the companys website, summarizes a series of load tests that Electrotank performed to demonstrate how the ElectroServer5 socket server performs in real-world scenarios for a wide range of gaming and social applications, including private chat, avatar chats, turn-based multiplayer games, first-person shooters, and casual MMORPGs.